HoloprojStreaming/Assets/RotateObject.cs
2025-01-29 21:54:42 -08:00

21 lines
429 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RotateObject : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
// Transform t = GetComponent<Transform>();
// t.RotateObject(vector3.up, 1);
transform.Rotate(0.1f,0,0);
}
}