172 lines
7.3 KiB
C#

#if UNITY_EDITOR && CVR_CCK_EXISTS
using UnityEditor;
using UnityEngine;
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine.Events;
namespace lilToon.External
{
//------------------------------------------------------------------------------------------------------------------------------
// ChilloutVR
public static class ChilloutVRModule
{
[InitializeOnLoadMethod]
public static void StartupMethod()
{
try
{
var type = Assembly.Load("Assembly-CSharp-Editor").GetType("ABI.CCK.Scripts.Editor.CCK_BuildUtility");
var preAvatarBundleEvent = type.GetField("PreAvatarBundleEvent", BindingFlags.Static | BindingFlags.Public);
var prePropBundleEvent = type.GetField("PrePropBundleEvent", BindingFlags.Static | BindingFlags.Public);
var method = typeof(UnityEvent<GameObject>).GetMethod("AddListener");
var methodOnBuild = typeof(ChilloutVRModule).GetMethod("OnBuildRequested", BindingFlags.Static | BindingFlags.Public);
var m = (UnityAction<GameObject>)Delegate.CreateDelegate(typeof(UnityAction<GameObject>), null, methodOnBuild);
method.Invoke(preAvatarBundleEvent.GetValue(null), new object[]{m});
method.Invoke(prePropBundleEvent.GetValue(null), new object[]{m});
}
catch(Exception e)
{
Debug.LogException(e);
}
}
public static void OnBuildRequested(GameObject avatarGameObject)
{
try
{
var materials = GetMaterialsFromGameObject(avatarGameObject);
var clips = GetAnimationClipsFromGameObject(avatarGameObject);
SetShaderSettingBeforeBuild(materials, clips);
}
catch(Exception e)
{
Debug.LogException(e);
Debug.Log("[lilToon] OnBuildRequested() failed");
}
EditorApplication.delayCall -= SetShaderSettingAfterBuild;
EditorApplication.delayCall += SetShaderSettingAfterBuild;
}
private static Material[] GetMaterialsFromGameObject(GameObject gameObject)
{
var materials = new List<Material>();
foreach(var renderer in gameObject.GetComponentsInChildren<Renderer>(true))
{
materials.AddRange(renderer.sharedMaterials);
}
return materials.ToArray();
}
private static AnimationClip[] GetAnimationClipsFromGameObject(GameObject gameObject)
{
var clips = new List<AnimationClip>();
foreach(var animator in gameObject.GetComponentsInChildren<Animator>(true))
{
if(animator.runtimeAnimatorController != null) clips.AddRange(animator.runtimeAnimatorController.animationClips);
}
try
{
var type = Assembly.Load("Assembly-CSharp").GetType("ABI.CCK.Components.CVRAvatar");
var overridesField = type.GetField("overrides");
foreach(var descriptor in gameObject.GetComponentsInChildren(type,true))
{
var overrides = (AnimatorOverrideController)overridesField.GetValue(descriptor);
if(overrides != null)
{
clips.AddRange(overrides.animationClips);
}
}
}
catch(Exception e)
{
Debug.LogException(e);
}
return clips.ToArray();
}
private static void SetShaderSettingBeforeBuild(Material[] materials, AnimationClip[] clips)
{
Type type = typeof(lilToonSetting);
var methods = type.GetMethods(BindingFlags.Static | BindingFlags.NonPublic);
foreach(var method in methods)
{
var methodParams = method.GetParameters();
if(method.Name != "SetShaderSettingBeforeBuild" || methodParams.Length != 2 || methodParams[0].ParameterType != typeof(Material[])) continue;
method.Invoke(null, new object[]{materials,clips});
break;
}
}
private static void SetShaderSettingAfterBuild()
{
Type type = typeof(lilToonSetting);
var methods = type.GetMethods(BindingFlags.Static | BindingFlags.NonPublic);
foreach(var method in methods)
{
var methodParams = method.GetParameters();
if(method.Name != "SetShaderSettingAfterBuild" || methodParams.Length != 0) continue;
method.Invoke(null, null);
break;
}
}
[MenuItem("GameObject/lilToon/[Debug] Generate bug report (CVR Avatar)", false, 23)]
public static void GenerateBugReportCVRAvatar()
{
var clips = new List<AnimationClip>();
try
{
var type = Assembly.Load("Assembly-CSharp").GetType("ABI.CCK.Components.CVRAvatar");
var overridesField = type.GetField("overrides");
foreach(var descriptor in Selection.activeGameObject.GetComponentsInChildren(type,true))
{
var overrides = (AnimatorOverrideController)overridesField.GetValue(descriptor);
if(overrides != null)
{
clips.AddRange(overrides.animationClips);
}
}
}
catch(Exception e)
{
Debug.LogException(e);
}
var methods = typeof(lilToonEditorUtils).GetMethods(BindingFlags.Static | BindingFlags.NonPublic);
foreach(var method in methods)
{
var methodParams = method.GetParameters();
if(method.Name != "GenerateBugReport" || methodParams.Length != 3) continue;
method.Invoke(null, new object[]{null, clips, "# CVR Avatar Debug"});
return;
}
#pragma warning disable 0162
if(lilConstants.currentVersionValue < 31) EditorUtility.DisplayDialog("[Debug] Generate bug report (CVR Avatar)","This version does not support bug reports. Prease import lilToon 1.3.5 or newer.","OK");
else EditorUtility.DisplayDialog("[Debug] Generate bug report (CVR Avatar)","Failed to generate bug report.","OK");
#pragma warning restore 0162
}
[MenuItem("GameObject/lilToon/[Debug] Generate bug report (CVR Avatar)", true, 23)]
public static bool CheckGenerateBugReportCVRAvatar()
{
if(Selection.activeGameObject == null) return false;
try
{
var type = Assembly.Load("Assembly-CSharp").GetType("ABI.CCK.Components.CVRAvatar");
return Selection.activeGameObject.GetComponent(type) != null;
}
catch(Exception e)
{
Debug.LogException(e);
}
return false;
}
}
}
#endif