20 lines
491 B
Plaintext
20 lines
491 B
Plaintext
Shader "Hidden/lilToonRefraction"
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{
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Properties
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{
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lilProperties "Default"
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lilProperties "DefaultRefraction"
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}
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HLSLINCLUDE
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#define LIL_RENDER 2
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ENDHLSL
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lilSubShaderTags {"RenderType" = "Opaque" "Queue" = "Transparent-100"}
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lilSubShaderBRP "DefaultRefraction"
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lilSubShaderLWRP "DefaultRefraction"
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lilSubShaderURP "DefaultRefraction"
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lilSubShaderHDRP "DefaultRefraction"
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CustomEditor "*LIL_EDITOR_NAME*"
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} |