16 lines
454 B
Plaintext

Shader "Hidden/lilToonMultiRefraction"
{
Properties
{
lilProperties "Default"
lilProperties "DefaultRefraction"
}
lilSubShaderTags {"RenderType" = "Opaque" "Queue" = "Transparent-100"}
lilSubShaderBRP "DefaultMultiRefraction"
lilSubShaderLWRP "DefaultMultiRefraction"
lilSubShaderURP "DefaultMultiRefraction"
lilSubShaderHDRP "DefaultMultiRefraction"
CustomEditor "*LIL_EDITOR_NAME*"
}