HoloprojStreaming/Assets/TwistObject.cs

21 lines
428 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TwistObject : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
// Transform t = GetComponent<Transform>();
// t.RotateObject(vector3.up, 1);
transform.Rotate(0,0,0.1f);
}
}