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543 B
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Shader "_lil/[Optional] lilToonOutlineOnlyTransparent"
{
Properties
{
lilProperties "Default"
lilProperties "DefaultTransparent"
}
lilPassShaderName "Hidden/ltspass_transparent"
lilSubShaderTags {"RenderType" = "TransparentCutout" "Queue" = "AlphaTest+10"}
lilSubShaderBRP "DefaultUsePassOutlineOnly"
lilSubShaderLWRP "DefaultUsePassOutlineOnly"
lilSubShaderURP "DefaultUsePassOutlineOnly"
lilSubShaderHDRP "DefaultUsePassOutlineOnly"
CustomEditor "*LIL_EDITOR_NAME*"
}