#define LIL_LWRP #include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/Lighting.hlsl" #define _MainTex_ST float4(1,1,0,0) #include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/MetaInput.hlsl" #undef _MainTex_ST