Shader "Hidden/lilToonMultiFur" { Properties { lilProperties "Default" lilProperties "DefaultFurTransparent" } lilSubShaderTags {"RenderType" = "Transparent" "Queue" = "Transparent"} lilSubShaderBRP "DefaultMultiFur" lilSubShaderLWRP "DefaultMultiFur" lilSubShaderURP "DefaultMultiFur" lilSubShaderHDRP "DefaultMultiFur" CustomEditor "*LIL_EDITOR_NAME*" }