Shader "Hidden/lilToonTessellationTwoPassTransparentOutline" { Properties { lilProperties "Default" lilProperties "DefaultTransparent" } lilPassShaderName "Hidden/ltspass_tess_transparent" lilSubShaderTags {"RenderType" = "TransparentCutout" "Queue" = "AlphaTest+10"} lilSubShaderBRP "DefaultUsePassOutlineNoForwardAddTwo" lilSubShaderLWRP "DefaultUsePassOutline" lilSubShaderURP "DefaultUsePassOutlineTwoSide" lilSubShaderHDRP "DefaultUsePassOutlineTwoSide" CustomEditor "*LIL_EDITOR_NAME*" }