Shader "_lil/[Optional] lilToonFurOnlyTwoPass" { Properties { lilProperties "Default" lilProperties "DefaultFurTransparent" } lilPassShaderName "Hidden/lilToonFurTwoPass" lilSubShaderTags {"RenderType" = "TransparentCutout" "Queue" = "Transparent"} lilSubShaderBRP "DefaultUsePassFurOnlyTwoPass" lilSubShaderLWRP "DefaultUsePassFurOnly" lilSubShaderURP "DefaultUsePassFurOnlyTwoPass" lilSubShaderHDRP "DefaultUsePassFurOnlyTwoPass" CustomEditor "*LIL_EDITOR_NAME*" }