//------------------------------------------------------------------------------------------------------------------------------ // Outline #if defined(LIL_OUTLINE) || defined(LIL_ONEPASS_OUTLINE) #if defined(LIL_MODIFY_PREVPOS) #define LIL_MODIFY_TARGET input.previousPositionOS #else #define LIL_MODIFY_TARGET input.positionOS #endif #if defined(LIL_PASS_SHADOWCASTER_INCLUDED) if(LIL_MATRIX_P._m33 == 0.0) #endif #if defined(LIL_LITE) #if !defined(LIL_PASS_SHADOWCASTER_INCLUDED) && !(defined(LIL_URP) && defined(LIL_PASS_DEPTHONLY_INCLUDED)) lilCalcOutlinePositionLite(LIL_MODIFY_TARGET.xyz, uvMain, input.color, input.normalOS, tbnOS, _OutlineWidth, _OutlineWidthMask, _OutlineVertexR2Width, _OutlineFixWidth, _OutlineZBias LIL_SAMP_IN(sampler_linear_repeat)); #else lilCalcOutlinePositionLite(LIL_MODIFY_TARGET.xyz, uvMain, input.color, input.normalOS, tbnOS, _OutlineWidth, _OutlineWidthMask, _OutlineVertexR2Width, _OutlineFixWidth, 0 LIL_SAMP_IN(sampler_linear_repeat)); #endif #else #if !defined(LIL_PASS_SHADOWCASTER_INCLUDED) && !(defined(LIL_URP) && defined(LIL_PASS_DEPTHONLY_INCLUDED)) lilCalcOutlinePosition(LIL_MODIFY_TARGET.xyz, uvs, input.color, input.normalOS, tbnOS, _OutlineWidth, _OutlineWidthMask, _OutlineVertexR2Width, _OutlineFixWidth, _OutlineZBias, _OutlineVectorScale, _OutlineVectorUVMode, _OutlineVectorTex LIL_SAMP_IN(sampler_linear_repeat)); #else lilCalcOutlinePosition(LIL_MODIFY_TARGET.xyz, uvs, input.color, input.normalOS, tbnOS, _OutlineWidth, _OutlineWidthMask, _OutlineVertexR2Width, _OutlineFixWidth, 0, _OutlineVectorScale, _OutlineVectorUVMode, _OutlineVectorTex LIL_SAMP_IN(sampler_linear_repeat)); #endif #endif #undef LIL_MODIFY_TARGET #endif