Shader "Hidden/lilToonMultiOutline" { Properties { lilProperties "Default" lilProperties "DefaultOpaque" } lilSubShaderTags {"RenderType" = "Opaque" "Queue" = "Transparent-100"} lilSubShaderBRP "DefaultMultiOutline" lilSubShaderLWRP "DefaultMultiOutline" lilSubShaderURP "DefaultMultiOutline" lilSubShaderHDRP "DefaultMultiOutline" CustomEditor "*LIL_EDITOR_NAME*" }