Shader "Hidden/lilToonMultiGem" { Properties { lilProperties "Default" lilProperties "DefaultGem" } lilSubShaderTags {"RenderType" = "Opaque" "Queue" = "Transparent-100"} lilSubShaderBRP "DefaultMultiGem" lilSubShaderLWRP "DefaultMultiGem" lilSubShaderURP "DefaultMultiGem" lilSubShaderHDRP "DefaultMultiGem" CustomEditor "*LIL_EDITOR_NAME*" }