Shader "Hidden/lilToonTessellationTwoPassTransparent" { Properties { lilProperties "Default" lilProperties "DefaultTransparent" } lilPassShaderName "Hidden/ltspass_tess_transparent" lilSubShaderTags {"RenderType" = "TransparentCutout" "Queue" = "AlphaTest+10"} lilSubShaderBRP "DefaultUsePassNoForwardAddTwo" lilSubShaderLWRP "DefaultUsePass" lilSubShaderURP "DefaultUsePassTwoSide" lilSubShaderHDRP "DefaultUsePassTwoSide" CustomEditor "*LIL_EDITOR_NAME*" }