Shader "_lil/[Optional] lilToonFakeShadow" { Properties { lilProperties "DefaultFakeShadow" } lilSubShaderTags {"RenderType" = "Transparent" "Queue" = "AlphaTest+55"} lilSubShaderBRP "DefaultFakeShadow" lilSubShaderLWRP "DefaultFakeShadow" lilSubShaderURP "DefaultFakeShadow" lilSubShaderHDRP "DefaultFakeShadow" CustomEditor "*LIL_EDITOR_NAME*" }