Shader "_lil/[Optional] lilToonFurOnlyTransparent" { Properties { lilProperties "Default" lilProperties "DefaultFurTransparent" } lilPassShaderName "Hidden/lilToonFur" lilSubShaderTags {"RenderType" = "TransparentCutout" "Queue" = "Transparent"} lilSubShaderBRP "DefaultUsePassFurOnly" lilSubShaderLWRP "DefaultUsePassFurOnly" lilSubShaderURP "DefaultUsePassFurOnly" lilSubShaderHDRP "DefaultUsePassFurOnly" CustomEditor "*LIL_EDITOR_NAME*" }