%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BGR_Water m_Shader: {fileID: 4800000, guid: ff4f7c50660ba9b4495472673ef5af91, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: 74423cbef99ad234e9191594e6c27a06, type: 3} m_Scale: {x: 50, y: 50} m_Offset: {x: 0, y: 0} - _BumpMap2: m_Texture: {fileID: 2800000, guid: 34894f0cefebc01468c18d5579f2d9e4, type: 3} m_Scale: {x: 10, y: 10} m_Offset: {x: 0, y: 0} - _Cube: m_Texture: {fileID: 8900000, guid: 3b5eaa969aa89fb45b025e2ff7d7695a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailBump: m_Texture: {fileID: 2800000, guid: 1d12cc523f65e9f49aa29548fe4402cd, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Fresnel: m_Texture: {fileID: 2800000, guid: 6aca893bbdb380e40be322de5b27e134, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 08fee7c705165d84294fc4eb7c8a3a10, type: 3} m_Scale: {x: 25, y: 25} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 2800000, guid: 2c912b5ea76df334684f8f50f436bf17, type: 3} m_Scale: {x: 10, y: 10} m_Offset: {x: 0, y: 0} - _RefCube: m_Texture: {fileID: 8900000, guid: 5b4361bda0746024eb47ad645b331d56, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ReflectionTex: m_Texture: {fileID: 0} m_Scale: {x: 10, y: 10} m_Offset: {x: 0, y: 0} - _ReflectiveColor: m_Texture: {fileID: 2800000, guid: 5b5c5575fd4c74abd9f7b30862fb76a3, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RefractionTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Roughness: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SSSMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ShoreTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpTexture: m_Texture: {fileID: 2800000, guid: 208a65f29c0658d4e832620aee4ca6bb, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Spec: m_Texture: {fileID: 2800000, guid: 63874c619d1a80d4ba50571680d86a31, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _layer1Tex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpIntensity: 1 - _BumpLerp: 0.5 - _DetailInt: 0.4 - _DetailTile: 10 - _DetailTiling: 10 - _Emis: 0.05 - _Fresnel: 1 - _FresnelScale: 0.75 - _GerstnerIntensity: 1 - _Glossiness: 2.1641788 - _InvertValue: 0 - _Opacity: 0.75 - _Parallax: 0.0313 - _Power: 0 - _RefInt: 0.7 - _RefIntensity: 1 - _ReflDistort: 0 - _RefrDistort: 0 - _RimPower: 4 - _RimWidth: 3 - _SSSIntensity: 0.5 - _SSSPower: 1 - _ScrollSpeed: 0.4 - _Shift: 0 - _Shininess: 0.6012862 - _Smoothness: 1 - _Smth: 0.95 - _SpecContrast: 2 - _SpecIntensity: 2.3 - _Transparency: 0.95 - _WaveFreq: 20 - _WaveHeight: 0.25 - _WavePower: 1.4029856 - _WaveScale: 0.058 - _fogEnd: 400 - _fogStart: 20 - _layer1Tile: 10 m_Colors: - WaveSpeed: {r: 19, g: 9, b: -16, a: -7} - _AnimationDirection: {r: 1, g: 1, b: 1, a: 1} - _AnimationTiling: {r: 2.2, g: 2.2, b: -1.1, a: -1.1} - _BaseColor: {r: 0.54, g: 0.95, b: 0.99, a: 0.5} - _BumpDirection: {r: 1, g: 1, b: -1, a: 1} - _BumpTiling: {r: 1, g: 1, b: -2, a: 3} - _Color: {r: 0.7861892, g: 0.791, b: 0.62569845, a: 1} - _ColorTint: {r: 0.74509805, g: 0.7023594, b: 0.5727028, a: 1} - _DistortParams: {r: 1, g: 1, b: 2, a: 1.15} - _Emission: {r: 0, g: 0, b: 0, a: 0} - _Foam: {r: 0.1, g: 0.375, b: 0, a: 0} - _GAmplitude: {r: 0.3, g: 0.35, b: 0.25, a: 0.25} - _GDirectionAB: {r: 0.3, g: 0.85, b: 0.85, a: 0.25} - _GDirectionCD: {r: 0.1, g: 0.9, b: 0.5, a: 0.5} - _GFrequency: {r: 1.3, g: 1.35, b: 1.25, a: 1.25} - _GSpeed: {r: 1.2, g: 1.375, b: 1.1, a: 1.5} - _GSteepness: {r: 1, g: 1, b: 1, a: 1} - _HorizonColor: {r: 0.172, g: 0.463, b: 0.435, a: 1} - _InvFadeParemeter: {r: 0.15, g: 0.15, b: 0.5, a: 1} - _MainColor: {r: 0.56618226, g: 0.6117647, b: 0.56872165, a: 0} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} - _ReflectionColor: {r: 0.54, g: 0.95, b: 0.99, a: 0.5} - _ReflectionTint: {r: 0.20392157, g: 0.1646609, b: 0.09116493, a: 1} - _RefrColor: {r: 0.24913493, g: 0.35294116, b: 0.24985082, a: 1} - _RimColor: {r: 1, g: 1, b: 1, a: 1} - _SSSColor: {r: 0, g: 0, b: 0, a: 0} - _SpColor: {r: 0.25882354, g: 0.2304037, b: 0.2304037, a: 0} - _SpecColor: {r: 1, g: 1, b: 1, a: 0} - _SpecularColor: {r: 0.72, g: 0.72, b: 0.72, a: 1} - _WaveSpeed: {r: 19, g: 9, b: -16, a: -7} - _WorldLightDir: {r: 0, g: 0.1, b: -0.5, a: 0} - _fogColor: {r: 0.29211843, g: 0.4276772, b: 0.5686275, a: 1} m_BuildTextureStacks: []