implemented live streaming to an rtmp server

This commit is contained in:
RopeBunnyVJ 2025-02-05 16:38:09 -08:00
parent 7f75b31176
commit f6c6ba96bc

View File

@ -9,12 +9,12 @@ using System.IO;
public class RT3script : MonoBehaviour
{
public RenderTexture colorImage, depthImage;
public string outputRTMP = "rtmp://your_monaserver_address/live/stream_key";
public string outputRTMP = "rtmp://localhost/live/HoloPipeline";
public string mp4name = "my_movie_depth_ffmpeg.mp4";
public Texture2D outputImage;
public int targetFrameRate = 30;
public int targetFrameRate = 60;
int frameCount = 0;
private Process ffmpegProcess;
@ -35,7 +35,7 @@ public class RT3script : MonoBehaviour
colorImage = new RenderTexture(256,256,16,RenderTextureFormat.ARGB32);
depthImage = new RenderTexture(256,256,16,RenderTextureFormat.ARGB32);
outputImage = new Texture2D(512,512, TextureFormat.RGBA32, false);
outputImage = new Texture2D(512,512, TextureFormat.RGB24, false);
Camera c = GetComponent<Camera>();
c.targetTexture = colorImage;
@ -73,12 +73,12 @@ public class RT3script : MonoBehaviour
// Graphics.CopyTexture(colorImage, 0, 0, 0, 0, 256, 256, outputImage, 0, 0, 0, 0);
// Graphics.CopyTexture(depthImage, 0, 0, 0, 0, 256, 256, outputImage, 0, 0, 256, 0);
// RenderTexture.active = colorImage;
// outputImage.ReadPixels(new Rect(0, 0, 256, 256), 0, 0);
// outputImage.Apply();
RenderTexture.active = colorImage;
outputImage.ReadPixels(new Rect(0, 0, 256, 256), 0, 0);
outputImage.Apply();
RenderTexture.active = depthImage;
outputImage.ReadPixels(new Rect(0, 0, depthImage.width, depthImage.height), 0, 0);
outputImage.ReadPixels(new Rect(0, 0, depthImage.width, depthImage.height), 0, 256);
outputImage.Apply();
RenderTexture.active = null;
@ -113,8 +113,7 @@ public class RT3script : MonoBehaviour
{
// Setup FFmpeg process with arguments for RTMP streaming
string ffmpegArgs = $"-y -f rawvideo -vcodec rawvideo -pix_fmt rgb24 -s {outputImage.width}x{outputImage.height} " +
// $"-r {targetFrameRate} -i pipe:0 -c:v libx264 -preset ultrafast -tune zerolatency -pix_fmt yuv420p -f flv {outputRTMP}";
$"-r 30 -i pipe:0 -c:v libx264 -preset ultrafast -pix_fmt yuv420p \"{outputMP4}\"";
$"-r {targetFrameRate} -i pipe:0 -c:v libx264 -preset ultrafast -tune zerolatency -pix_fmt yuv420p -f flv {outputRTMP}";
ffmpegProcess = new Process();
ffmpegProcess.StartInfo.FileName = "F:\\ffmpeg-7.1-full_build\\bin\\ffmpeg.exe";