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80
Assets/CaptureVideo.cs
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Assets/CaptureVideo.cs
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using UnityEditor.Media;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System.IO;
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public class CaptureVideo : MonoBehaviour
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{
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MediaEncoder encoder;
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public Texture2D tex;
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public RenderTexture rt;
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public int targetFrameRate = 60;
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int frameCount = 0;
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// Start is called before the first frame update
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void Start()
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{
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var videoAttr = new VideoTrackAttributes
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{
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frameRate = new MediaRational(targetFrameRate),
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width = 256,
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height = 256,
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includeAlpha = false
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};
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var encodedFilePath = Path.Combine(Path.GetTempPath(), "my_movie.mp4");
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Debug.Log(encodedFilePath);
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if (File.Exists(encodedFilePath)) {
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File.Delete(encodedFilePath);
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}
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tex = new Texture2D((int)videoAttr.width, (int)videoAttr.height, TextureFormat.RGBA32, false);
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encoder = new MediaEncoder(encodedFilePath, videoAttr);
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rt = GetComponent<Camera>().targetTexture;
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}
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// Update is called once per frame
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void Update()
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{
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// Graphics.CopyTexture(rt, tex);
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float expectedFrames = Time.timeSinceLevelLoad * targetFrameRate;
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if (frameCount < expectedFrames) {
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// "Unity RenderTexture as Texture2D" (Google)
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// https://stackoverflow.com/questions/44264468/convert-rendertexture-to-texture2d/44265122#44265122
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RenderTexture.active = rt;
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tex.ReadPixels(new Rect(0, 0, tex.width, tex.height), 0, 0);
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tex.Apply();
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// depth:
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/** ON GPU, assemble different parts of frame and convert it into the RGBA32 format
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To start, do a linear space conversion from the depth into the red channel, but this limits
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depth to 256 values.
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To upgrade, encode into the other color channels as well for more range, but need to write more
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code on the decoding side to handle this too.
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Also consider video compression! Minor changes to color should only have a minor change to depth
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information, so the last significant bits in conversion should have the least impact on the color.
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*/
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encoder.AddFrame(tex);
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frameCount += 1;
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}
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}
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void OnDestroy()
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{
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encoder.Dispose();
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}
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}
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11
Assets/CaptureVideo.cs.meta
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11
Assets/CaptureVideo.cs.meta
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fileFormatVersion: 2
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guid: b0eecb349f272aa4ca68398a494e77c7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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80
Assets/Color Capture Material.mat
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80
Assets/Color Capture Material.mat
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Color Capture Material
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m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 8400000, guid: 5ee9ff18a6c5cb34da34da07d25c410f, type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _BumpScale: 1
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _Metallic: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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8
Assets/Color Capture Material.mat.meta
Normal file
8
Assets/Color Capture Material.mat.meta
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fileFormatVersion: 2
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guid: 54282dc36caba5d43bf5d4753df9217f
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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assetBundleName:
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assetBundleVariant:
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80
Assets/Depth Capture Material 1.mat
Normal file
80
Assets/Depth Capture Material 1.mat
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@ -0,0 +1,80 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Depth Capture Material 1
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m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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|
m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 8400000, guid: 9b7d2855653b5f948a853aadf103b089, type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
|
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
|
||||||
|
m_Texture: {fileID: 0}
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|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
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||||||
|
m_Ints: []
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||||||
|
m_Floats:
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||||||
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- _BumpScale: 1
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||||||
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- _Cutoff: 0.5
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||||||
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- _DetailNormalMapScale: 1
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||||||
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- _DstBlend: 0
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||||||
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- _GlossMapScale: 1
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||||||
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- _Glossiness: 0.5
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||||||
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- _GlossyReflections: 1
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||||||
|
- _Metallic: 0
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||||||
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- _Mode: 0
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||||||
|
- _OcclusionStrength: 1
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||||||
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- _Parallax: 0.02
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||||||
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- _SmoothnessTextureChannel: 0
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||||||
|
- _SpecularHighlights: 1
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||||||
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- _SrcBlend: 1
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||||||
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- _UVSec: 0
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||||||
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- _ZWrite: 1
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||||||
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m_Colors:
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||||||
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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||||||
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m_BuildTextureStacks: []
|
8
Assets/Depth Capture Material 1.mat.meta
Normal file
8
Assets/Depth Capture Material 1.mat.meta
Normal file
@ -0,0 +1,8 @@
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|||||||
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fileFormatVersion: 2
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guid: de064f485284cfd439b2f482823b6345
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NativeFormatImporter:
|
||||||
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externalObjects: {}
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mainObjectFileID: 2100000
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||||||
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userData:
|
||||||
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assetBundleName:
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||||||
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assetBundleVariant:
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36
Assets/DepthOnlyShader.shader
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36
Assets/DepthOnlyShader.shader
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Shader "Custom/DepthOnly"
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{
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SubShader
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{
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Tags { "RenderType"="Opaque" }
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Pass
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{
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CGPROGRAM
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#pragma vertex vert
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#pragma fragment frag
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#include "UnityCG.cginc"
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struct v2f
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{
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float4 pos : SV_POSITION;
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float depth : TEXCOORD0;
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};
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v2f vert(appdata_base v)
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{
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v2f o;
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o.pos = UnityObjectToClipPos(v.vertex);
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o.depth = o.pos.z / o.pos.w;
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return o;
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}
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fixed4 frag(v2f i) : SV_Target
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{
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// Output depth as grayscale
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return fixed4((i.depth / 2), (i.depth / 2), (i.depth / 2), 1.0);
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}
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ENDCG
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}
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}
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FallBack "Diffuse"
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}
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10
Assets/DepthOnlyShader.shader.meta
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Assets/DepthOnlyShader.shader.meta
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fileFormatVersion: 2
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||||||
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guid: cd1ee205494dea44088156f5d9eb290b
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||||||
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ShaderImporter:
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||||||
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externalObjects: {}
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||||||
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defaultTextures: []
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||||||
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nonModifiableTextures: []
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||||||
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preprocessorOverride: 0
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
|
18
Assets/NewBehaviourScript.cs
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Assets/NewBehaviourScript.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class NewBehaviourScript : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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11
Assets/NewBehaviourScript.cs.meta
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Assets/NewBehaviourScript.cs.meta
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fileFormatVersion: 2
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||||||
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guid: 1b5e98a9b6375274d853bf3b4c9e2501
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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||||||
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defaultReferences: []
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||||||
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executionOrder: 0
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||||||
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icon: {instanceID: 0}
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
|
98
Assets/RT2script.cs
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Assets/RT2script.cs
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using UnityEditor.Media;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System.IO;
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public class RT2script : MonoBehaviour
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{
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MediaEncoder encoder;
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public RenderTexture colorImage, depthImage;
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public Texture2D outputImage;
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public int targetFrameRate = 60;
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||||||
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int frameCount = 0;
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||||||
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// Start is called before the first frame update
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||||||
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void Start()
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||||||
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{
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||||||
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// Define video attributes
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||||||
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var videoAttr = new VideoTrackAttributes
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||||||
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{
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||||||
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frameRate = new MediaRational(targetFrameRate),
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||||||
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width = 512,
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||||||
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height = 256,
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||||||
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includeAlpha = false
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||||||
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};
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||||||
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||||||
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// Define file path for movie
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||||||
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var encodedFilePath = Path.Combine(Path.GetTempPath(), "my_movie_depth.mp4");
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||||||
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Debug.Log(encodedFilePath);
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||||||
|
if (File.Exists(encodedFilePath)) {
|
||||||
|
File.Delete(encodedFilePath);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
colorImage = new RenderTexture(256,256,16,RenderTextureFormat.ARGB32);
|
||||||
|
depthImage = new RenderTexture(256,256,16,RenderTextureFormat.ARGB32);
|
||||||
|
outputImage = new Texture2D((int)videoAttr.width, (int)videoAttr.height, TextureFormat.RGBA32, false);
|
||||||
|
|
||||||
|
Camera c = GetComponent<Camera>();
|
||||||
|
c.targetTexture = colorImage;
|
||||||
|
|
||||||
|
Camera depthCamera = new GameObject("DepthCamera").AddComponent<Camera>();
|
||||||
|
|
||||||
|
depthCamera.CopyFrom(c);
|
||||||
|
// depthCamera.transform.position = c.transform.position;
|
||||||
|
// depthCamera.transform.rotation = c.transform.rotation;
|
||||||
|
|
||||||
|
// depthCamera.fieldOfView = c.fieldOfView;
|
||||||
|
// depthCamera.nearClipPlane = c.nearClipPlane;
|
||||||
|
// depthCamera.farClipPlane = c.farClipPlane;
|
||||||
|
|
||||||
|
// depthCamera.orthographic = c.orthographic;
|
||||||
|
|
||||||
|
depthCamera.targetTexture = depthImage;
|
||||||
|
|
||||||
|
depthCamera.clearFlags = CameraClearFlags.SolidColor;
|
||||||
|
depthCamera.backgroundColor = Color.black;
|
||||||
|
|
||||||
|
depthCamera.SetReplacementShader(Shader.Find("Custom/DepthOnly"), "");
|
||||||
|
|
||||||
|
encoder = new MediaEncoder(encodedFilePath, videoAttr);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
float expectedFrames = Time.timeSinceLevelLoad * targetFrameRate;
|
||||||
|
if (frameCount < expectedFrames) {
|
||||||
|
// Graphics.CopyTexture(colorImage, 0, 0, 0, 0, 256, 256, outputImage, 0, 0, 0, 0);
|
||||||
|
// Graphics.CopyTexture(depthImage, 0, 0, 0, 0, 256, 256, outputImage, 0, 0, 256, 0);
|
||||||
|
|
||||||
|
RenderTexture.active = colorImage;
|
||||||
|
outputImage.ReadPixels(new Rect(0, 0, 256, 256), 0, 0);
|
||||||
|
outputImage.Apply();
|
||||||
|
|
||||||
|
RenderTexture.active = depthImage;
|
||||||
|
outputImage.ReadPixels(new Rect(0, 0, 256, 256), 256, 0);
|
||||||
|
outputImage.Apply();
|
||||||
|
|
||||||
|
encoder.AddFrame(outputImage);
|
||||||
|
frameCount += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnDestroy()
|
||||||
|
{
|
||||||
|
encoder.Dispose();
|
||||||
|
}
|
||||||
|
}
|
11
Assets/RT2script.cs.meta
Normal file
11
Assets/RT2script.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5f8b3e3d855b8354388e673e8266e347
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
128
Assets/RT3script.cs
Normal file
128
Assets/RT3script.cs
Normal file
@ -0,0 +1,128 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
|
||||||
|
public class RT3script : MonoBehaviour
|
||||||
|
{
|
||||||
|
public RenderTexture colorImage, depthImage;
|
||||||
|
public string outputRTMP = "rtmp://your_monaserver_address/live/stream_key";
|
||||||
|
public string mp4name = "my_movie_depth_ffmpeg.mp4";
|
||||||
|
|
||||||
|
public Texture2D outputImage;
|
||||||
|
|
||||||
|
public int targetFrameRate = 30;
|
||||||
|
int frameCount = 0;
|
||||||
|
|
||||||
|
private Process ffmpegProcess;
|
||||||
|
private string outputMP4;
|
||||||
|
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
// Define file path for movie
|
||||||
|
outputMP4 = Path.Combine(Path.GetTempPath(), mp4name);
|
||||||
|
UnityEngine.Debug.Log(outputMP4);
|
||||||
|
if (File.Exists(outputMP4)) {
|
||||||
|
File.Delete(outputMP4);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
colorImage = new RenderTexture(256,256,16,RenderTextureFormat.ARGB32);
|
||||||
|
depthImage = new RenderTexture(256,256,16,RenderTextureFormat.ARGB32);
|
||||||
|
outputImage = new Texture2D(512,512, TextureFormat.RGBA32, false);
|
||||||
|
|
||||||
|
Camera c = GetComponent<Camera>();
|
||||||
|
c.targetTexture = colorImage;
|
||||||
|
|
||||||
|
Camera depthCamera = new GameObject("DepthCamera").AddComponent<Camera>();
|
||||||
|
|
||||||
|
depthCamera.CopyFrom(c);
|
||||||
|
// depthCamera.transform.position = c.transform.position;
|
||||||
|
// depthCamera.transform.rotation = c.transform.rotation;
|
||||||
|
|
||||||
|
// depthCamera.fieldOfView = c.fieldOfView;
|
||||||
|
// depthCamera.nearClipPlane = c.nearClipPlane;
|
||||||
|
// depthCamera.farClipPlane = c.farClipPlane;
|
||||||
|
|
||||||
|
// depthCamera.orthographic = c.orthographic;
|
||||||
|
|
||||||
|
depthCamera.targetTexture = depthImage;
|
||||||
|
|
||||||
|
depthCamera.clearFlags = CameraClearFlags.SolidColor;
|
||||||
|
depthCamera.backgroundColor = Color.black;
|
||||||
|
|
||||||
|
depthCamera.SetReplacementShader(Shader.Find("Custom/DepthOnly"), "");
|
||||||
|
|
||||||
|
// Initialize FFmpeg process
|
||||||
|
StartFFmpeg();
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
float expectedFrames = Time.timeSinceLevelLoad * targetFrameRate;
|
||||||
|
if (frameCount < expectedFrames) {
|
||||||
|
// Graphics.CopyTexture(colorImage, 0, 0, 0, 0, 256, 256, outputImage, 0, 0, 0, 0);
|
||||||
|
// Graphics.CopyTexture(depthImage, 0, 0, 0, 0, 256, 256, outputImage, 0, 0, 256, 0);
|
||||||
|
|
||||||
|
RenderTexture.active = colorImage;
|
||||||
|
outputImage.ReadPixels(new Rect(0, 0, 256, 256), 0, 0);
|
||||||
|
outputImage.Apply();
|
||||||
|
|
||||||
|
RenderTexture.active = depthImage;
|
||||||
|
outputImage.ReadPixels(new Rect(0, 0, 256, 256), 256, 0);
|
||||||
|
outputImage.Apply();
|
||||||
|
|
||||||
|
// Get the raw pixel data and write it to FFmpeg's input stream
|
||||||
|
byte[] frameBytes = outputImage.GetRawTextureData();
|
||||||
|
ffmpegProcess.StandardInput.BaseStream.Write(frameBytes, 0, frameBytes.Length);
|
||||||
|
ffmpegProcess.StandardInput.BaseStream.Flush();
|
||||||
|
|
||||||
|
frameCount += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnDestroy()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnApplicationQuit()
|
||||||
|
{
|
||||||
|
// Stop FFmpeg process when the application quits
|
||||||
|
if (ffmpegProcess != null && !ffmpegProcess.HasExited)
|
||||||
|
{
|
||||||
|
ffmpegProcess.StandardInput.Close();
|
||||||
|
// ffmpegProcess.Kill();
|
||||||
|
ffmpegProcess.WaitForExit();
|
||||||
|
ffmpegProcess = null;
|
||||||
|
UnityEngine.Debug.Log("FFmpeg process stopped (hopefully) ");
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StartFFmpeg()
|
||||||
|
{
|
||||||
|
// Setup FFmpeg process with arguments for RTMP streaming
|
||||||
|
string ffmpegArgs = $"-y -f rawvideo -vcodec rawvideo -pix_fmt rgb24 -s {outputImage.width}x{outputImage.height} " +
|
||||||
|
// $"-r {targetFrameRate} -i pipe:0 -c:v libx264 -preset ultrafast -tune zerolatency -pix_fmt yuv420p -f flv {outputRTMP}";
|
||||||
|
$"-r 30 -i pipe:0 -c:v libx264 -preset ultrafast -pix_fmt yuv420p \"{outputMP4}\"";
|
||||||
|
|
||||||
|
ffmpegProcess = new Process();
|
||||||
|
ffmpegProcess.StartInfo.FileName = "F:\\ffmpeg-7.1-full_build\\bin\\ffmpeg.exe";
|
||||||
|
ffmpegProcess.StartInfo.Arguments = ffmpegArgs;
|
||||||
|
ffmpegProcess.StartInfo.UseShellExecute = false;
|
||||||
|
ffmpegProcess.StartInfo.RedirectStandardInput = true;
|
||||||
|
ffmpegProcess.StartInfo.CreateNoWindow = true;
|
||||||
|
ffmpegProcess.Start();
|
||||||
|
|
||||||
|
UnityEngine.Debug.Log("FFmpeg process started with arguments: " + ffmpegArgs);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/RT3script.cs.meta
Normal file
11
Assets/RT3script.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7b82c712213eda14bbc6280a2d7173e7
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/RenderTextures.meta
Normal file
8
Assets/RenderTextures.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dd97ecf5698ffa144943fdb2f722ad8b
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
39
Assets/RenderTextures/Color RT.renderTexture
Normal file
39
Assets/RenderTextures/Color RT.renderTexture
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!84 &8400000
|
||||||
|
RenderTexture:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Color RT
|
||||||
|
m_ImageContentsHash:
|
||||||
|
serializedVersion: 2
|
||||||
|
Hash: 00000000000000000000000000000000
|
||||||
|
m_ForcedFallbackFormat: 4
|
||||||
|
m_DownscaleFallback: 0
|
||||||
|
m_IsAlphaChannelOptional: 0
|
||||||
|
serializedVersion: 5
|
||||||
|
m_Width: 256
|
||||||
|
m_Height: 256
|
||||||
|
m_AntiAliasing: 1
|
||||||
|
m_MipCount: -1
|
||||||
|
m_DepthStencilFormat: 94
|
||||||
|
m_ColorFormat: 8
|
||||||
|
m_MipMap: 0
|
||||||
|
m_GenerateMips: 1
|
||||||
|
m_SRGB: 0
|
||||||
|
m_UseDynamicScale: 0
|
||||||
|
m_BindMS: 0
|
||||||
|
m_EnableCompatibleFormat: 1
|
||||||
|
m_TextureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_FilterMode: 1
|
||||||
|
m_Aniso: 0
|
||||||
|
m_MipBias: 0
|
||||||
|
m_WrapU: 1
|
||||||
|
m_WrapV: 1
|
||||||
|
m_WrapW: 1
|
||||||
|
m_Dimension: 2
|
||||||
|
m_VolumeDepth: 1
|
||||||
|
m_ShadowSamplingMode: 2
|
8
Assets/RenderTextures/Color RT.renderTexture.meta
Normal file
8
Assets/RenderTextures/Color RT.renderTexture.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5ee9ff18a6c5cb34da34da07d25c410f
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 8400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
39
Assets/RenderTextures/Depth RT.renderTexture
Normal file
39
Assets/RenderTextures/Depth RT.renderTexture
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!84 &8400000
|
||||||
|
RenderTexture:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Depth RT
|
||||||
|
m_ImageContentsHash:
|
||||||
|
serializedVersion: 2
|
||||||
|
Hash: 00000000000000000000000000000000
|
||||||
|
m_ForcedFallbackFormat: 4
|
||||||
|
m_DownscaleFallback: 0
|
||||||
|
m_IsAlphaChannelOptional: 0
|
||||||
|
serializedVersion: 5
|
||||||
|
m_Width: 256
|
||||||
|
m_Height: 256
|
||||||
|
m_AntiAliasing: 1
|
||||||
|
m_MipCount: -1
|
||||||
|
m_DepthStencilFormat: 93
|
||||||
|
m_ColorFormat: 0
|
||||||
|
m_MipMap: 0
|
||||||
|
m_GenerateMips: 1
|
||||||
|
m_SRGB: 0
|
||||||
|
m_UseDynamicScale: 0
|
||||||
|
m_BindMS: 0
|
||||||
|
m_EnableCompatibleFormat: 1
|
||||||
|
m_TextureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_FilterMode: 1
|
||||||
|
m_Aniso: 0
|
||||||
|
m_MipBias: 0
|
||||||
|
m_WrapU: 1
|
||||||
|
m_WrapV: 1
|
||||||
|
m_WrapW: 1
|
||||||
|
m_Dimension: 2
|
||||||
|
m_VolumeDepth: 1
|
||||||
|
m_ShadowSamplingMode: 2
|
8
Assets/RenderTextures/Depth RT.renderTexture.meta
Normal file
8
Assets/RenderTextures/Depth RT.renderTexture.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9b7d2855653b5f948a853aadf103b089
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 8400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
20
Assets/RotateObject.cs
Normal file
20
Assets/RotateObject.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class RotateObject : MonoBehaviour
|
||||||
|
{
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
// Transform t = GetComponent<Transform>();
|
||||||
|
// t.RotateObject(vector3.up, 1);
|
||||||
|
transform.Rotate(0.1f,0,0);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/RotateObject.cs.meta
Normal file
11
Assets/RotateObject.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bc6d7f9a6f34d4744b13bbd13e62aa59
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||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/Scenes.meta
Normal file
8
Assets/Scenes.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6ea315d0fd7389c41b19996891e99ae3
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
829
Assets/Scenes/SampleScene.unity
Normal file
829
Assets/Scenes/SampleScene.unity
Normal file
@ -0,0 +1,829 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!29 &1
|
||||||
|
OcclusionCullingSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_OcclusionBakeSettings:
|
||||||
|
smallestOccluder: 5
|
||||||
|
smallestHole: 0.25
|
||||||
|
backfaceThreshold: 100
|
||||||
|
m_SceneGUID: 00000000000000000000000000000000
|
||||||
|
m_OcclusionCullingData: {fileID: 0}
|
||||||
|
--- !u!104 &2
|
||||||
|
RenderSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 9
|
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|
m_Fog: 0
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||||||
|
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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|
m_FogMode: 3
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||||||
|
m_FogDensity: 0.01
|
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7
Assets/Scenes/SampleScene.unity.meta
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7
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45
Packages/manifest.json
Normal file
45
Packages/manifest.json
Normal file
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|
{
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"dependencies": {
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"com.unity.modules.imgui": "1.0.0",
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"com.unity.modules.particlesystem": "1.0.0",
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|
"com.unity.modules.physics": "1.0.0",
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"com.unity.modules.physics2d": "1.0.0",
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"com.unity.modules.screencapture": "1.0.0",
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"com.unity.modules.tilemap": "1.0.0",
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|
"com.unity.modules.ui": "1.0.0",
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|
"com.unity.modules.uielements": "1.0.0",
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|
"com.unity.modules.umbra": "1.0.0",
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|
"com.unity.modules.unityanalytics": "1.0.0",
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|
"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
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"com.unity.modules.unitywebrequestaudio": "1.0.0",
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|
"com.unity.modules.unitywebrequesttexture": "1.0.0",
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|
"com.unity.modules.unitywebrequestwww": "1.0.0",
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|
"com.unity.modules.vehicles": "1.0.0",
|
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|
"com.unity.modules.video": "1.0.0",
|
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|
"com.unity.modules.vr": "1.0.0",
|
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|
"com.unity.modules.wind": "1.0.0",
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|
"com.unity.modules.xr": "1.0.0"
|
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|
}
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|
}
|
393
Packages/packages-lock.json
Normal file
393
Packages/packages-lock.json
Normal file
@ -0,0 +1,393 @@
|
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|
{
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|
"dependencies": {
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"com.unity.collab-proxy": {
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"version": "2.0.3",
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|
"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.editorcoroutines": {
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"version": "1.0.0",
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"depth": 1,
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"source": "registry",
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|
"dependencies": {},
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|
"url": "https://packages.unity.com"
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|
},
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|
"com.unity.ext.nunit": {
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|
"version": "1.0.6",
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|
"depth": 1,
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|
"source": "registry",
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|
"dependencies": {},
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|
"url": "https://packages.unity.com"
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|
},
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"com.unity.feature.development": {
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|
"version": "1.0.1",
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|
"depth": 0,
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"source": "builtin",
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"dependencies": {
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|
"com.unity.ide.rider": "3.0.18",
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|
"com.unity.ide.vscode": "1.2.5",
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|
"com.unity.editorcoroutines": "1.0.0",
|
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|
"com.unity.performance.profile-analyzer": "1.2.2",
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|
"com.unity.test-framework": "1.1.31",
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|
"com.unity.testtools.codecoverage": "1.2.2"
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|
}
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|
},
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|
"com.unity.ide.rider": {
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|
"version": "3.0.18",
|
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|
"depth": 0,
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|
"source": "registry",
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|
"dependencies": {
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|
"com.unity.ext.nunit": "1.0.6"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
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|
},
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|
"com.unity.ide.visualstudio": {
|
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|
"version": "2.0.17",
|
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|
"depth": 0,
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|
"source": "registry",
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|
"dependencies": {
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|
"com.unity.test-framework": "1.1.9"
|
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|
},
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|
"url": "https://packages.unity.com"
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|
},
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|
"com.unity.ide.vscode": {
|
||||||
|
"version": "1.2.5",
|
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|
"depth": 0,
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|
"source": "registry",
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|
"dependencies": {},
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|
"url": "https://packages.unity.com"
|
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|
},
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|
"com.unity.performance.profile-analyzer": {
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|
"version": "1.2.2",
|
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|
"depth": 1,
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|
"source": "registry",
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||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.settings-manager": {
|
||||||
|
"version": "1.0.3",
|
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|
"depth": 2,
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|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
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|
},
|
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|
"com.unity.test-framework": {
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|
"version": "1.1.31",
|
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|
"depth": 0,
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|
"source": "registry",
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|
"dependencies": {
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|
"com.unity.ext.nunit": "1.0.6",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
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|
"com.unity.modules.jsonserialize": "1.0.0"
|
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|
},
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|
"url": "https://packages.unity.com"
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|
},
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|
"com.unity.testtools.codecoverage": {
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|
"version": "1.2.2",
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|
"depth": 1,
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|
"source": "registry",
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|
"dependencies": {
|
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|
"com.unity.test-framework": "1.0.16",
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|
"com.unity.settings-manager": "1.0.1"
|
||||||
|
},
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|
"url": "https://packages.unity.com"
|
||||||
|
},
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|
"com.unity.textmeshpro": {
|
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|
"version": "3.0.6",
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|
"depth": 0,
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|
"source": "registry",
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|
"dependencies": {
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|
"com.unity.ugui": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
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|
"com.unity.timeline": {
|
||||||
|
"version": "1.6.4",
|
||||||
|
"depth": 0,
|
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|
"source": "registry",
|
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|
"dependencies": {
|
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|
"com.unity.modules.audio": "1.0.0",
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|
"com.unity.modules.director": "1.0.0",
|
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|
"com.unity.modules.animation": "1.0.0",
|
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|
"com.unity.modules.particlesystem": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ugui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
|
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|
"dependencies": {
|
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|
"com.unity.modules.ui": "1.0.0",
|
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|
"com.unity.modules.imgui": "1.0.0"
|
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|
}
|
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|
},
|
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|
"com.unity.visualscripting": {
|
||||||
|
"version": "1.8.0",
|
||||||
|
"depth": 0,
|
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|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
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|
"com.unity.modules.ai": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
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|
"com.unity.modules.androidjni": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.animation": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.assetbundle": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.audio": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
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|
},
|
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|
"com.unity.modules.cloth": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.physics": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.director": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.imageconversion": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.imgui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.jsonserialize": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.particlesystem": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.physics": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.physics2d": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.screencapture": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.subsystems": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.terrain": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
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|
"source": "builtin",
|
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|
"dependencies": {}
|
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|
},
|
||||||
|
"com.unity.modules.terrainphysics": {
|
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19
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Normal file
19
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Normal file
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6
ProjectSettings/ClusterInputManager.asset
Normal file
6
ProjectSettings/ClusterInputManager.asset
Normal file
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34
ProjectSettings/DynamicsManager.asset
Normal file
34
ProjectSettings/DynamicsManager.asset
Normal file
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%YAML 1.1
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8
ProjectSettings/EditorBuildSettings.asset
Normal file
8
ProjectSettings/EditorBuildSettings.asset
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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30
ProjectSettings/EditorSettings.asset
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30
ProjectSettings/EditorSettings.asset
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63
ProjectSettings/GraphicsSettings.asset
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63
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295
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Normal file
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Normal file
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91
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35
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56
ProjectSettings/Physics2DSettings.asset
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56
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Normal file
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shadowDistance: 15
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 64
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 1024
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XboxOne: 5
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iPhone: 2
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tvOS: 2
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167
ProjectSettings/SceneTemplateSettings.json
Normal file
167
ProjectSettings/SceneTemplateSettings.json
Normal file
@ -0,0 +1,167 @@
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{
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"supportsModification": true
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"type": "UnityEngine.AnimatorOverrideController",
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"type": "UnityEngine.ComputeShader",
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"ignore": true,
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"userAdded": false,
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"type": "UnityEngine.Cubemap",
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"type": "UnityEngine.LightingSettings",
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Material",
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"type": "UnityEditor.MonoScript",
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|
"ignore": true,
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"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
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"supportsModification": true
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|
},
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{
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|
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|
"type": "UnityEngine.Rendering.VolumeProfile",
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|
"ignore": false,
|
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|
"defaultInstantiationMode": 0,
|
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|
"supportsModification": true
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|
},
|
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|
{
|
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|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.SceneAsset",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
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|
"supportsModification": false
|
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|
},
|
||||||
|
{
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|
"userAdded": false,
|
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|
"type": "UnityEngine.Shader",
|
||||||
|
"ignore": true,
|
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|
"defaultInstantiationMode": 1,
|
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|
"supportsModification": true
|
||||||
|
},
|
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|
{
|
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|
"userAdded": false,
|
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|
"type": "UnityEngine.ShaderVariantCollection",
|
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|
"ignore": true,
|
||||||
|
"defaultInstantiationMode": 1,
|
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|
"supportsModification": true
|
||||||
|
},
|
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|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Texture",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
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|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Texture2D",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Timeline.TimelineAsset",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"defaultDependencyTypeInfo": {
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "<default_scene_template_dependencies>",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 1,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
"newSceneOverride": 0
|
||||||
|
}
|
43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags: []
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
- name: Default
|
||||||
|
uniqueID: 0
|
||||||
|
locked: 0
|
9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.33333334
|
||||||
|
m_TimeScale: 1
|
||||||
|
Maximum Particle Timestep: 0.03
|
36
ProjectSettings/UnityConnectSettings.asset
Normal file
36
ProjectSettings/UnityConnectSettings.asset
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 1
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||||
|
m_DashboardUrl: https://dashboard.unity3d.com
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
m_Enabled: 0
|
||||||
|
m_LogBufferSize: 10
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_PackageRequiringCoreStatsPresent: 0
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
12
ProjectSettings/VFXManager.asset
Normal file
12
ProjectSettings/VFXManager.asset
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
|
||||||
|
VFXManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_IndirectShader: {fileID: 0}
|
||||||
|
m_CopyBufferShader: {fileID: 0}
|
||||||
|
m_SortShader: {fileID: 0}
|
||||||
|
m_StripUpdateShader: {fileID: 0}
|
||||||
|
m_RenderPipeSettingsPath:
|
||||||
|
m_FixedTimeStep: 0.016666668
|
||||||
|
m_MaxDeltaTime: 0.05
|
8
ProjectSettings/VersionControlSettings.asset
Normal file
8
ProjectSettings/VersionControlSettings.asset
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!890905787 &1
|
||||||
|
VersionControlSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Mode: Visible Meta Files
|
||||||
|
m_CollabEditorSettings:
|
||||||
|
inProgressEnabled: 1
|
10
ProjectSettings/XRSettings.asset
Normal file
10
ProjectSettings/XRSettings.asset
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
{
|
||||||
|
"m_SettingKeys": [
|
||||||
|
"VR Device Disabled",
|
||||||
|
"VR Device User Alert"
|
||||||
|
],
|
||||||
|
"m_SettingValues": [
|
||||||
|
"False",
|
||||||
|
"False"
|
||||||
|
]
|
||||||
|
}
|
0
ProjectSettings/boot.config
Normal file
0
ProjectSettings/boot.config
Normal file
Loading…
x
Reference in New Issue
Block a user