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@ -8,7 +8,7 @@ using System.IO;
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public class RT3script : MonoBehaviour
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{
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public RenderTexture colorImage, depthImage;
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public RenderTexture colorImage, depthImage, colorImage2, depthImage2;
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// public string outputRTMP = "rtmp://localhost/live/HoloPipeline";
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public string ingestRTMP = "rtmp://ingest.vrcdn.live/live";
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public string streamKey = "";
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@ -36,8 +36,11 @@ public class RT3script : MonoBehaviour
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colorImage = new RenderTexture(256,256,16,RenderTextureFormat.ARGB32);
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colorImage2 = new RenderTexture(256,256,16,RenderTextureFormat.ARGB32);
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depthImage = new RenderTexture(256,256,16,RenderTextureFormat.ARGB32);
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depthImage2 = new RenderTexture(256,256,16,RenderTextureFormat.ARGB32);
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outputImage = new Texture2D(512,512, TextureFormat.RGB24, false);
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// outputImage = new Texture2D(512,512, TextureFormat.RGBAFloat, false);
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Camera c = GetComponent<Camera>();
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c.targetTexture = colorImage;
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@ -61,6 +64,12 @@ public class RT3script : MonoBehaviour
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depthCamera.SetReplacementShader(Shader.Find("Custom/DepthOnly"), "");
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Camera colorCamera2 = new GameObject("ColorCamera2").AddComponent<Camera>();
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colorCamera2.CopyFrom(c);
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colorCamera2.targetTexture = colorImage2;
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// Initialize FFmpeg process
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StartFFmpeg();
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@ -115,6 +124,7 @@ public class RT3script : MonoBehaviour
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{
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// Setup FFmpeg process with arguments for RTMP streaming
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string ffmpegArgs = $"-y -f rawvideo -vcodec rawvideo -pix_fmt rgb24 -s {outputImage.width}x{outputImage.height} " +
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// string ffmpegArgs = $"-y -f rawvideo -vcodec rawvideo -pix_fmt rgbaf32le -s {outputImage.width}x{outputImage.height} " +
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$"-r {targetFrameRate} -i pipe:0 -c:v libx264 -preset ultrafast -tune zerolatency -pix_fmt yuv420p -f flv {ingestRTMP + "/" + streamKey}";
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ffmpegProcess = new Process();
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@ -175,7 +175,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@ -274,7 +274,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@ -647,7 +647,7 @@ AudioListener:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 963194225}
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m_Enabled: 0
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m_Enabled: 1
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--- !u!20 &963194227
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Camera:
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m_ObjectHideFlags: 0
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@ -718,12 +718,112 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 7b82c712213eda14bbc6280a2d7173e7, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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colorImage: {fileID: 0}
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depthImage: {fileID: 0}
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outputRTMP: rtmp://your_monaserver_address/live/stream_key
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colorImage: {fileID: 8400000, guid: 5ee9ff18a6c5cb34da34da07d25c410f, type: 2}
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depthImage: {fileID: 8400000, guid: 9b7d2855653b5f948a853aadf103b089, type: 2}
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colorImage2: {fileID: 0}
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depthImage2: {fileID: 0}
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ingestRTMP: rtmp://ingest.vrcdn.live/live
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streamKey: e12e7685ec906ca
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mp4name: my_movie_depth_ffmpeg.mp4
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outputImage: {fileID: 0}
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targetFrameRate: 60
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--- !u!1 &1332006756
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--- !u!65 &1332006757
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--- !u!23 &1332006758
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--- !u!33 &1332006759
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m_GameObject: {fileID: 1332006756}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!4 &1332006760
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m_CorrespondingSourceObject: {fileID: 0}
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--- !u!1 &2076172776
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GameObject:
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@ -823,7 +923,10 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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colorImage: {fileID: 0}
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depthImage: {fileID: 0}
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outputRTMP: rtmp://your_monaserver_address/live/stream_key
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colorImage2: {fileID: 0}
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depthImage2: {fileID: 0}
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ingestRTMP: rtmp://ingest.vrcdn.live/live
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streamKey:
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mp4name: my_movie_depth_ffmpeg.mp4
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outputImage: {fileID: 0}
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targetFrameRate: 60
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targetFrameRate: 30
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80
Assets/blue skin.mat
Normal file
80
Assets/blue skin.mat
Normal file
@ -0,0 +1,80 @@
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8
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Normal file
@ -0,0 +1,8 @@
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80
Assets/green skin.mat
Normal file
80
Assets/green skin.mat
Normal file
@ -0,0 +1,80 @@
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Normal file
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Normal file
80
Assets/red skin.mat
Normal file
@ -0,0 +1,80 @@
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _BumpScale: 1
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _Glossiness: 0.973
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- _GlossyReflections: 1
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- _Metallic: 1
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 1, g: 0.06274507, b: 0.06274507, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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8
Assets/red skin.mat.meta
Normal file
8
Assets/red skin.mat.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: c097caba3beca5b4c923ca86f59f29fc
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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assetBundleName:
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assetBundleVariant:
|
Loading…
x
Reference in New Issue
Block a user