push latest work for NZ trip

This commit is contained in:
RopeBunnyVJ 2025-04-01 23:13:58 -07:00
parent 82b5852625
commit 54957ac5f0
1493 changed files with 977646 additions and 39 deletions

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- _FresnelStrength: 0.5
- _FresnelStrengthInv: 0.5
- _FresnelWidth: 0.5
- _FresnelWidthInv: 0.5
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _IndirectLightingBoost: 0
- _IndirectShadingType: 0
- _InventoryItem01Animated: 1
- _InventoryItem02Animated: 1
- _InventoryItem03Animated: 1
- _InventoryItem04Animated: 1
- _InventoryItem05Animated: 1
- _InventoryItem06Animated: 1
- _InventoryItem07Animated: 1
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- _InventoryItem09Animated: 1
- _InventoryItem10Animated: 1
- _InventoryItem11Animated: 1
- _InventoryItem12Animated: 1
- _InventoryItem13Animated: 1
- _InventoryItem14Animated: 1
- _InventoryItem15Animated: 1
- _InventoryItem16Animated: 1
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- _LightClampAnimated: 0
- _LightMultiplyAnimated: 1
- _LightRampType: 0
- _LightWrappingCompensationFactor: 0.8
- _LightingCalculationType: 0
- _Matcap1Blend: 0
- _Matcap1Strength: 1
- _Matcap2Blend: 0
- _Matcap2Strength: 1
- _Matcap3Blend: 0
- _Matcap3Strength: 1
- _Matcap4Blend: 0
- _Matcap4Strength: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _OutlineMode: 0
- _OutlineZPush: 0
- _Parallax: 0.02
- _PixelSampleMode: 0
- _ReadMask: 255
- _RenderQueueOverride: -1
- _Rows: 2
- _SSSAmbient: 0
- _SSSDist: 1
- _SSSIntensity: 1
- _SSSPow: 1
- _Shadow: 1
- _ShadowLift: 0
- _ShadowMaskType: 1
- _Smoothness: 1
- _SmoothnessTextureChannel: 0
- _SpecularDetailStrength: 1
- _SpecularHighlights: 1
- _SpecularType: 0
- _SrcBlend: 1
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- _StencilComp: 8
- _StencilFail: 1
- _StencilOp: 1
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- _TotalFrames: 4
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_Transparency: 0
- _UVSec: 0
- _UseAdvancedEmission: 0
- _UseAnimation: 0
- _UseDetailMaps: 0
- _UseEmissiveLightSense: 0
- _UseEnergyConservation: 0
- _UseFresnel: 0
- _UseFresnelLightMask: 0
- _UseInventory: 0
- _UseMatcap: 0
- _UseMetallic: 0
- _UseSubsurfaceScattering: 0
- _UseVanishing: 0
- _VanishingEnd: 0
- _VanishingStart: 0
- _VertexColorType: 2
- _WriteMask: 255
- _ZTest: 4
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- _alBandA: 0
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- _alBandG: 2
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- _alFallbackBPM: 160
- _alModeA: 0
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- _alTimeRangeA: 1
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- _alTimeRangeG: 1
- _alTimeRangeR: 1
- _alUseFallback: 1
- _outline_width: 0.001
m_Colors:
- _1st_ShadeColor: {r: 0.90800005, g: 0.54480004, b: 0.46489605, a: 1}
- _2nd_ShadeColor: {r: 0.79300004, g: 0.40004018, b: 0.33631697, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _CustomFresnelColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionDetailParams: {r: 0, g: 0, b: 0, a: 0}
- _FresnelTint: {r: 1, g: 1, b: 1, a: 1}
- _FresnelTintInv: {r: 1, g: 1, b: 1, a: 1}
- _LightSkew: {r: 1, g: 0.1, b: 1, a: 0}
- _Matcap1Tint: {r: 1, g: 1, b: 1, a: 1}
- _Matcap2Tint: {r: 1, g: 1, b: 1, a: 1}
- _Matcap3Tint: {r: 1, g: 1, b: 1, a: 1}
- _Matcap4Tint: {r: 1, g: 1, b: 1, a: 1}
- _SSSCol: {r: 1, g: 1, b: 1, a: 1}
- _ShadowMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
- _alColorA: {r: 0.33299997, g: 0.33299997, b: 0.33299997, a: 0}
- _alColorB: {r: 0.32999998, g: 0, b: 1, a: 0}
- _alColorG: {r: 0, g: 1, b: 0.33299997, a: 0}
- _alColorR: {r: 1, g: 0.33299997, b: 0, a: 0}
- _outline_color: {r: 0.972549, g: 0.8705883, b: 0.8078432, a: 1}

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